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Pricing

Per organization. Never per headset.

One price for the team that builds the training, however many people go through it. Start free, and only move up when you have a cohort to run.

Plans

  • Studio

    Freewhile you evaluate

    Enough room to import a prefab, build a real scenario and try it on a headset before anyone signs anything.


    • 3 authors in one organization
    • 5 presentations, 10 prefabs
    • 25 GB of assets
    • TEST access codes
    • 30 days of analytics retention
    Create an account
  • Most teams start here

    Team

    $390per month, billed annually

    For a training function that runs real cohorts on a schedule and needs the results afterwards.


    • Unlimited authors and presentations
    • Unlimited prefabs, 500 GB of assets
    • TRAINING codes and scheduled sessions
    • Owner / Admin / Author / Viewer roles
    • 12 months of analytics retention
    • Per-participant timelines and cohort rollups
    Start with Team
  • Enterprise

    Customannual agreement

    For organizations with several training functions, a compliance team, and opinions about where the data lives.


    • Multiple organizations under one agreement
    • Choice of asset storage region
    • Custom analytics retention and export
    • Unity SDK onboarding for your engineers
    • Priority support with a named contact
    Talk to us

Prices in USD, excluding local tax. Monthly billing is available on Team at $470.

Compare

Everything, side by side

Feature comparison across the Studio, Team and Enterprise plans
FeatureStudioTeamEnterprise
Authoring
Authors3UnlimitedUnlimited
Presentations5UnlimitedUnlimited
Prefabs in the library10UnlimitedUnlimited
Asset storage25 GB500 GBNegotiated
360° environmentsIncludedIncludedIncluded
Visual action logicIncludedIncludedIncluded
Conditions and branchingNot includedIncludedIncluded
Delivery
TEST access codesIncludedIncludedIncluded
TRAINING access codesNot includedIncludedIncluded
Scheduled sessionsNot includedIncludedIncluded
Trainees per session5UnlimitedUnlimited
Email invitationsNot includedIncludedIncluded
Analytics
Session overviewIncludedIncludedIncluded
Per-participant timelinesNot includedIncludedIncluded
Per-scene dwell and heatmapsNot includedIncludedIncluded
Cohort rollupsNot includedIncludedIncluded
Retention30 days12 monthsCustom
CSV exportNot includedIncludedIncluded
Organization
RolesOwner, AuthorOwner, Admin, Author, ViewerOwner, Admin, Author, Viewer
Multiple organizationsNot includedNot includedIncluded
Asset storage regionEUEUYour choice
SupportEmail, best effortEmail, next business dayNamed contact

Questions

The ones people actually ask

Do you charge per headset or per trainee?
No. Headsets get bought, shared and reallocated, and charging per device makes a training programme expensive exactly when it starts working. Every plan includes unlimited trainees; you pay for the organization that authors the content.
Do our authors need Unity licences?
No. Authoring happens entirely in the browser. The only people who need Unity are the developers building prefabs — usually one or two engineers, not the whole training function.
What counts as an author?
Anyone in your organization with the Author, Admin or Owner role — the people who create and edit presentations. Viewers, who can only read analytics, are not counted and are unlimited on Team and Enterprise.
Which headsets are supported?
Any device that can run the GVR runtime, which today means standalone Android headsets and desktop OpenXR runtimes. Prefabs declare the platforms they were built for, and the portal will not let you publish a scenario to a platform one of its prefabs does not target.
What happens to our content if we stop paying?
Your organization moves to read-only. Presentations, prefabs, builds and analytics stay intact and exportable for 90 days so you can take your data with you; nothing is deleted without notice.
Can we try it with a real prefab before committing?
That is what Studio is for. It is free, it has no time limit, and it includes everything you need to import a prefab, build a scenario and run it on a headset with a test code.

Start on Studio. It is free and it is the whole product.

Studio is not a trial with a countdown. It is a smaller version of the same tool, and everything you build in it moves with you if you upgrade.

Email and password. No card, no sales call.